THE SMOKE BOX
A vibe of life game made in GB Studio about The Smoke Box
version 1.01 uploaded 22/08
PATCH LOG
-
Added collision data to a lot of places where there were none (building in city hub, train station exterior, one of the Smoke Box interiors)
Added description text to environment objects
Amended NPC text that displayed * sample text *
Moved one NPC in city hub
Added code to play music during end credits 1 (music was in the game, but I forgot to add the Play Music script)
Added full credits at last!
I may potentially update to 1.02, this would include the intro cutscene, missing graphics (car for final sequence for example), and a proper credits sequence to show each mascot sprite properly. Otherwise for now, this will be the last update unless any major bugs are noted.
version 1.0 uploaded 21/08
CREDITS
- Graphics Used
default_frame by Chris Maltby
- Fonts Used
default ascii by Chris Maltby
-All above assets sourced from https://github.com/DeerTears/GB-Studio-Community-Assets/
-Fonts Used
Trebuchet MS by Vincent Connare (Microsoft)
- Music Used
chipper theme loop / cloudzzz/ hectic theme / humble beginnings / shadow_bats / syndicate 0 / treacherous climb by Mylosan_
somekindabop by egpNoodlez
Sprites and Tilesets, Scenario, Writing and Programming by egpNoodlez
Graphics, sprites and tilesets created in Clip Studio Paint EX v1.13.0
Maps created in Tiled Map Editor v1.10.1
Status | Released |
Platforms | HTML5 |
Author | egpNoodlez |
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